

all that's useless if you can't properly produce a realistic flight model (which includes the planes systems). A few pbr textures and removable panels might be enough to impress one of those xbox flight simmers. It seems as if they'd rather produce a large quantity of garbage planes rather than focus on quality. The fact that they released this plane in such an outrageous state and haven't yet communicated plans to correct the listed deficiencies other than the utterly horrid sound package doesn't give me too much confidence in them. Now we have to wait for someone else (milviz or flyingiron) to deliver a proper study level P-51 or pray Aeroplane Heaven has the character to fix their mistakes and deliver a quality product. It's actually a little depressing that they screwed this one up. They have come a long way appearance wise but as far as realism is concerned, it's just not acceptable in msfs 2020 compared to the standards set by their competition. I would not recommend this plane in its current state. How they correct the many deficiencies now will determine if I ever purchase their work again. This being my first time trying one of their planes (mainly to give support in hopes that they continue development of it with updates) I was not impressed. Bottom line is the plane looks real pretty but the systems do not match the quality of its appearance. Either way if milviz or flying iron releases a P-51 this will get deleted from my sim as it currently stands. I'm not sure if this was laziness or just a lack of capability in regard to the systems. There is no way a P-51 has the capability to reach 66,000 ft or can run on emergency war power indefinitely without overheating. The lack of engine damage ruins simulation immersion. This plane however is missing vital requirements for a warbird in msfs 2020 in regard to system modeling. The appearance of the plane overall would be worthy of 4 stars.

The gauges defiantly are lacking as well as the weathering which appears a bit cartoonish. However, the cockpit is not to the same standard. Rming ultralight is what you're looking for in your sim, of course.Īlright, first of all I'm going to start with the fact that the plane has beautiful external modeling and external textures are great. Y recommended - if a good-quality, realistic-perfo. I could not find any obvious flaws in the 1.00 version - it works great and feels right. There is a tablet that allows you to control all the key features. The model is very good, and has a solid set of features - chocks, tube covers, an optional GPS, a totally unique com/nav radio, two different options for windscreen reflections, and of course the float variant. It really does feel like you're flying something very small and accessible.

It's a breeze for sightseeing and exploring if you treat it correctly, with an outstanding view out front, but it is not an aerobatic machine. It is very light, stable and forgiving under normal flight conditions, but does not feel overpowered and will not treat you kindly if you exceed its limitations.

The Drifter just hits a great spot and feels right, for what it is. Ant's airplanes have always been a joy to learn and fly in FSX/P3D, and I'm so happy to see this first release for MSFS. This is the best open-cockpit ultralight in the sim at the moment, hands-down - and I've compared it to 4 others that I have.
